Nate Horsfall 2009 Combined Demo Reel
Full Shot List In Order of Appearence:

Bee Movie Opening Cinermatic
Game Title: Bee Movie
Company: Cinematico
Tasks: All Character animation using Character Studio. Facial, antenae, and chairs all done by freehand.
Software Used: 3ds Max 9, Character Studio
Date: 2007

Fox Intro
Short Film Title: Fox Vs Red
http://fvr.homestead.com
Company: None. FVR is a personal project with a few friends, done in my spare time.
Tasks: Fox Logo Design, Character Design, Texturing, Morph Targets, Character Animation, Lighting, All Background Creation inlcuding texturing, Cameras.
Software Used: 3ds Max 7, Character Studio, Photoshop, After Effects, Premiere
Date: 2006

Marvel Ultimate Alliance 2 Cinematics
Game Title: Marvel Ultimate Alliance 2
Company: Cinematico
Tasks: All character animation of shots shown. I was also lead of these cinematics, which are about 2 minutes and 4 minutes, respectively.
Software Used: 3ds Max 2009, Character Studio, Premiere
Date: 2008

Sudeki: Lightning Jump, Jetpack Sequence
Game Title: Sudeki (Promotional Video)
Company: Treanor Brothers Animation
Tasks: Character animation using bones. FK and IK. 
In addition to game animation blending and free form animation applied over the top.
Software Used: Maya 4.5
Date: 2003

Xavier Renegade Angel: Season 1
Show Title: Xavier: Renegade Angel
Company: Cinematico
Tasks: All Character animation using FK keying. No simulations except for the hair. I was also lead/director for 2 full episodes
Software Used: Max 9
Date: 2007

Sony Animation Tests
Project Title: Sony Animation tests
Company: Sony
Tasks: All Character animation. Following simple, but open restrictions based on frame length and overall actions.
Software Used: Maya 7
Date: 2007

Berzerker with Axe, Fire Giant Animations
Game Title: Mythica (Promotional Video)
Company: Treanor Brothers Animation
Tasks: Character animation using bones.
For Berzerker- FK and IK with Blend shapes. Motion Capture blending and free form animation applied over the top. Hair and Facial animation.
For Fire Giant- FK and IK with Blend shapes, Curves, and Clusters.
Software Used: Maya 4.5
Date: 2003

Death Jr. 2 Game Cinematics
Game Title: Death Jr. 2: Root of Evil
Company: Cinematico
Tasks: All Character animation using bones. FK and IK. Facial, hair, and cloth animation all done by freehand. Weapons also hand animated. 
Software Used: Maya 7
Date: 2006

Spiderman Web of Shadows (Cutscenes and Game animations)
Game Title: Spiderman: Web of Shadows
Company: Shaba Games
Tasks: Character animation using bones. FK and IK. 
In addition to game animation blending and free form animation applied over the top.
Software Used: Max 2009
Date: 2008

Over The Hedge Game Cinematics
Game Title: Over The Hedge
Company: Cinematico
Tasks: All Character animation using Character Studio. Facial, ears, and tails all done by freehand.
Note: Did not do the dancing background animals shown in the scene with the cat "Ah my little stripped passion flower." 
Software Used: Max 7
Date: 2005-2006

Espio and Rouge game animations
Game Title: Sonic Rivals 2 (PSP)
Company: Cinematico (Contracted from Backbone Entertainment)
Tasks: Character animation using bones. FK and IK. 
Software Used: Maya 7
Date: 2007

Shrek 3 Level Cinermatic
Game Title: Shrek 3
Company: Cinematico
Tasks: All Character animation using FK keying. No simulations
Software Used: Maya 8
Date: 2007

Mr. Incredible, Syndrome, Omnidroid Animations
Game Title: The Incredibles: When Danger Calls, and Escape from Nomanisan Island (downloadable title)
Company: Backbone Entertainment
Tasks: All Character animation using bones, Including Omnidroid. FK and IK.
Software Used: Maya 5, Max 7
Date: 2004

Itsy Viral Video
Project Title: Sterling Commerce Viral Video
Company: Gunshop
Tasks: Everything 3d. Modeling, texturing, lighting, effects, and animation. Did not do the live action composites, or VO.
Software Used: Max 7
Date: 2007